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This is the first appendix for creating custom monsters. It covers commonly found traits.
Creature Creation, Part 0: Introduction
Creature Creation, Part 2: Modifications
Creature Creation, Part 3: From Scratch
Monster Traits
This section reviews the various traits and features found in the DMG, the MM, and VGtM. They are categorized into two major groups--those that affect CR calculations directly and those that do not. Spellcasting, both innate and from spell slots, is reviewed separately as it is complicated.
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This is part 3 of a series on creating custom monsters. This one covers creating monsters from scratch.
Creature Creation, Part 2: Modifications
Creature Creation, Appendix A: Traits
Creating a monster from scratch
There are two approaches here--numbers first and fiction first. I strongly recommend the fiction-first approach.
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This is part 0 of a guide to monster creation. This one covers the philosophy--what makes a good monster? What is the role of a monster in D&D?
For Part 1, seeĀ Creature Creation, Part 1: CR.
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This is part 2 of a series of articles about creating custom monsters for 5e. This one covers adapting an existing monster stat block.
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This is part one of a series of guide-like posts on creating and modifying monsters in 5e D&D. This one covers calculating CR.
Creature Creation, Part 0: Introduction